How to play Beanling Buddies
1. Pick an egg
Three eggs lie in the straw nest. What’s inside is already decided, but it stays a secret until hatching. The shell is tinted by its element, and each egg gives away a little hint:
- Fire: “Feels warm.”
- Water: “Shiny like a wet pebble.”
- Plant: “Smells like fresh grass.”
- Ice: “A little bit chilly.”
- Light: “Glows ever so softly.”
- Shadow: “Shimmers in the dark.”
2. Keep it warm
Tap “Warm up”. After each burst of warmth there are three minutes until the next one, and the cracks in the shell get bigger. On the third burst your Beanling hatches.
3. Hatch it and give it a name
When it hatches, you reveal five cards one after another: element, species, pattern, eyes and, last of all, rarity. Then your Beanling gets a name. Tap one of four suggestions, ask for new ones, or type your own name (2 to 14 letters). The name stays on your device. Nobody else can see it.
4. Care for it every day
Four bars show how your Beanling is doing: Full, Mood, Energy and Clean. The hearts show your bond. Here’s what you can do:
- Feed: There are six kinds of food, each belonging to one element.
- Pet: Tap your Beanling. It strengthens your bond.
- Bath and tapping crumbs away: keep it clean.
- Sleep: Sleep refills its energy. When it’s very tired, it nods off on its own.
- Play: four games, one of them right from the start.
- Seed catch (right from the start): Catch the falling seeds. Makes it quick.
- Stone song (from Kid): Remember which stones sing. Makes it clever.
- Romp (from Kid): Pillow fight in the nest. Makes it strong.
- Outing (from Kid): A little trip outside. Builds stamina and sometimes brings back a treasure.
Your Beanling brings little finds back from its outings. New finds go into its treasure box:
- Feather
- Smooth pebble
- Colorful leaf
- Little shell
- Pine cone
- Shiny shard
- Snail shell
- Acorn
5. Growing up
You earn care points for every bit of care your Beanling actually needs right now: feeding gives more when it’s hungry than when it’s full. You can earn up to 100 points a day. Doing the very same thing over and over in one day gives fewer points. A day with at least 30 points counts as a care day. When your Beanling reaches its next stage is explained under Stages and forms.
6. Grown-up
Once your Beanling is grown up, its form, its traits and its stats are set. It moves into the collection book, where you can look at it any time, and its nest spot gets three new eggs to choose from right away. Collection goals, such as a Beanling of every element or all nine forms, bring decorations for the nest and lucky eggs. Every 7 active care days you also get a lucky egg.
When you’re short on time
No bar ever drops below 20, so nobody goes hungry. If you’ve been away a long while, your Beanling sits in a corner looking a little sad. As soon as you look after it again, it comes back. Your bond only starts to fade after a whole day without a visit, very slowly, and never below half of its highest level.
Playing on another device
Get a moving code in the settings. Enter it on the new device and your Beanling moves with you. The code works for one day and only once. Don’t show it to anyone else.
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