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Card gallery · A · 24/67

Hopper

„Counts while hopping. Never gets past three.“

Hopper, card A · 24/67
Shown in the Common tier.
Number
A · 24/67
Element
Plant
Power
3
Life
13
Speed
6
Leaning
nimble
Strong against
Water
Weak against
Fire, Ice, Air
Origin
Set Departure · Creatures from the Wildlands
Unlocks
Wildlands lexicon entry "Hüpfer" (later, the link to Wildlands is being prepared).

This motif can come from a booster in any of the 10 rarities, from Common to One of a kind. Rarity changes the frame and adds at most 3 life in the path duel; might and ember cost stay the same.

In play

Path duel
Might5
Hold4
Ember cost2
Ability: Head startTriggers first: the strongest opposing card on her path -2.
Wellkeeper
Card typeCreature
Strike5
Life13 (rarity does not count here)
Ember cost2
Ability: Head startStrikes first in an encounter. If the target falls, it does not strike back.

Stats taken directly from the current Beanlings Booster game rules (beta, subject to change). Path duel · Wellkeeper

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