Card gallery · A · 17/67
Spark
„Hops from stone to stone where the ground still glows.“

- Number
- A · 17/67
- Element
- Fire
- Power
- 5
- Life
- 12
- Speed
- 3
- Leaning
- wild
- Strong against
- Plant, Ice
- Weak against
- Water, Earth
- Origin
- Set Departure · Creatures from the Wildlands
- Unlocks
- Wildlands lexicon entry "Funke" (later, the link to Wildlands is being prepared).
This motif can come from a booster in any of the 10 rarities, from Common to One of a kind. Rarity changes the frame and adds at most 3 life in the path duel; might and ember cost stay the same.
In play
| Might | 8 |
|---|---|
| Hold | 3 (up to 4 with rarity) |
| Ember cost | 3 |
| Ability: Wildness | +3 while your side is behind on paths. |
| Card type | Creature |
|---|---|
| Strike | 8 |
| Life | 12 (rarity does not count here) |
| Ember cost | 3 |
| Ability: Wildness | Strike +4 while you are not ahead on glow. |
Stats taken directly from the current Beanlings Booster game rules (beta, subject to change). Path duel · Wellkeeper
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