Everything about the endless world — answered briefly.
An endless world to explore — right in your browser. You wander through 14 landscapes, harvest finds, watch animals and befriend wild Beanlings. The world is computed from a world seed: the farther you go, the more there is, without end.
Yes, completely. There is nothing to buy with real money — no purchases, no ads, no pay-to-win. Everything in the game is earned by playing.
Open beanlings.com/welt2 in your browser — on your phone or computer, no download. Create a free account and just start walking: the world explains the rest as you go.
No, never. Nothing expires, nothing gets deleted, no creature runs away. What you have collected is yours forever — only duplicate finds can be traded with other players, and only if you choose to.
The world has one currency under two names: play through Discord and you collect Seeds; sign up here on the site and you collect Stardust. You earn either the same way — by completing collection sets, doing the three daily research tasks, selling duplicate finds to other players and fulfilling their requests. You can spend it in the tent shop on tent colours and pennants, or on the market — progress itself is never for sale.
324 species, each born from an origin palette and a shape family. And every single specimen has its own genome — no two look alike. All species are listed in the public encyclopedia.
Go farther out: the world is divided into rings, and the farther out you search, the rarer the species living there. Some animals also only appear at certain times of day — a morning visit finds different things than one at night.
In two places: the field note of the day is published daily, about the creature of the day. And inside the game, the library keeps growing — multi-chapter books about individual species, with a new one added every night.
Your favourite creature, walking with you. Choose one as your companion and from then on you wander the world in its shape — with all its details — and it helps along the way: more sight, better harvests, depending on its strengths. Right after your first catch you are asked whether it should come along.
Your creatures greet you: on your first visit of the day they bring you gifts — the morning gift. And your streak grows: from day 3 in a row there is one gift more, from day 7 another — including an especially fine one. Miss a day and you lose nothing; the streak simply starts over.
No — it remembers you. Every gift also builds a memory of its kind. When you meet the next creature of the same kind, your trust starts with a head start. Effort never fully fades in this world.
Yes — sandbanks in the shallow water let you wade out from the beach. Out there wait seagulls, starfish, shells, corals and the creatures of the deep-sea palette. Open water stays impassable — but the way out is worth it.
Your home in the endlessness. One tap brings you back to it any time — so wander out boldly. Others see your tent in the world and can leave you a greeting there; the tent shop lets you dress it to your taste.
In six: German, English, French, Spanish, Japanese and Portuguese. You change the language in the game settings; the encyclopedia, the field note and this FAQ are also available in all six.
Yes — the world is built for phones first and runs in the browser, with no app and no download. It works just the same on a computer.
As little as possible. Your position in the world is game coordinates — no GPS, no real location. Whether other players can see you in the world can be turned off in the settings. Everything else is in the privacy policy.
Fastest via the contact form or on our Discord server. A short description of what you did and what happened helps a lot — we read everything.
Your question is not here? Write to us via the contact page.
Go to the contact form